mell melange tagged posts

Autumnal Waterfall 57 – Mell Melánge 2, The accent is on the wrong letter

Well, time for another blog post. Geesh, what can I say? It’s mostly been making puzzles, designing boss battles and making locations. Ugh, my brain gets fried at times, and I just do stuff without thinking things through. I’ve put in number puzzles, pushing puzzles, not as much item puzzles, though. Due to the open-ended nature of the game, I find that item puzzles aren’t as good. Another reason is that in most adventure games, you mostly have item puzzles because the protagonist can’t do certain things. In this game, the protagonist can, and will, cut the knot.

Check it, revamped versus screen

It seems as the game go...

Autumnal Waterfall 56 – Mell Melange 2, 3

AutumnalWaterfall

Time for a quick update on Mell Melange 2! Well, not really. Just a couple of screenshots because I am not sure what to talk about. Four of eight bosses are done!

4 of 8

Autumnal Waterfall 55 – Mell Melange 2 Not Bothering with the Accent

Time for an update! Well, splitting my time between 4 project is hard. I’ve been doing Mell Melange as my primary for the time being. Then making up spells for this RP, then writing some character stories, lastly is working on my novel. I might reorganize priorities  later on. The making of spells is getting there.

But you’re here for Mell Melange stuff.

The third boss is nearly done!

Shopping mall screenshot.

The boss is...

Autumnal Waterfall 54 – Mell Mélange 2

I’m back! This time, it is not my thoughts on a game. Instead, this is going to be about the sequel to Mell Mélange. The first game starred Platine, bounty hunting machine, as she took down 8 of the most dangerous criminals around. Now, she’s back in a new city, larger city. There, the threats are more dangerous and the prize reward even higher!

Game is still in development. This blog will detail my progress through the game as I make, and hopefully finish, it. Mell Mélange 2 is made in RPGMaker VXAce.

Not final image.

The game is...