Autumnal Waterfall 34 – Primordia

Welcome to Primordia, a world where humanity has passed away, leaving only robots behind in a post-apocalyptic scape. This is a point and click game made in old pixel style. I’m quite fond of point and click games and this one is no different. I also enjoy exploring these post-apocalyptic worlds. Even with just pixels, they make some pretty nice scenery.

The main character is Hortial Nullbuilt, Version 5. He’s a simple robot on a quest to retrieve the power core to his home. Let’s follow him around and see what he does.

Primordia is available on SteamGog, or you can google for other places.


The adventure all starts off because some jerkass robot decides to break into Hortatio’s home and steal the power core, which he needs to survive. So he sets off to get back what’s his and discover a bunch of disturbing stuff along the way.

Home sweet home.

Accompanying him is Crispin Horatiobuilt, Version 1, his witty sidekick. You can see Horatio (left) and Crispin (floaty head thing, right) above. All Crispin wants is a pair of arms, though he certainly seems to do a lot (such as trying a rope) without them.

Despite being robots, everyone acts pretty human. They have personality, culture and even religion. The world has a lot of character beyond just the scenery of desolate landscapes.

Shown: Desolate landscape.

You’ll notice I mentioned the character’s full name. From that, you can guess how they are named. There is a moniker, followed by who built them, followed by what version they are. Thus, our mysterious Horatio doesn’t know who built them.

The robots also have the religion of the all-builder, man. By this time, men have passed on into nothing more than belief. There are robots that preach and Horatio is one of the believers if his gospel is anything to go by.

Ever-faithful Leobuilt.

As far as gameplay goes, it’s very standard point and click stuff. This game does have a pixel hunting aspect, however, as nothing is highlighted for you. So far, I haven’t encountered anything that could be considered too obnoxious, especially for those that play a lot of these types of games and know the standard hiding places, such as the bed.

There are a few points where a difference between the one on the left and the one on the right matter. That could get a bit frustrating. So far, I’ve managed to make it through the game with only Crispin’s snarky hints.

His number 2 hint? Don’t get eaten alive.

Let’s go in.

The voice acting in this game is pretty good, I think. Everything seems to be passed through a static filter, which fits in with the style of the world. Most every other character you meet seems to be in the process of going crazy from not having been maintained for too long. I quite enjoy all the interactions with the various robots.

Cute little guys.

After wandering around in the dunes, you quickly discover that your power core has been taken to Metropol, our dystopian robot city that supposedly has “energy for all.”

Of course you should not expect anything of the sort.

On our way to the city.

At that time, more backstory of the world begins to get filled in. Well, I won’t say much more about the plot, but it’s fairly entertaining, and I do want to reach the end to see what gets answered.

Questions such as: “I wonder what happened?”

Actually, the question of what happened to man is one of the things no one considers really important. Guess that’s just the way robots roll.

Overall, Primordia is a very competent point and click that sticks to pointing and clicking. It creates a cool world and populates it with interesting characters. Things really start to get moving once you reach the city of Metropol, and you start getting embroiled in its problems. Can’t wait to finish it.

Primordia is available on Steam, Gog, or you can google for other places.

Here is my random youtube link for no reason.

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