Hello and welcome to The Journey Down: Chapter One. It is another point and click style game. If you haven’t already guessed, I quite like those kinds of games. This time, it’s a game based around African myths where the characters have an aesthetic reminiscent of African masks. Now, I don’t know much (read: anything) about African myths so I can’t really say how much of it is based on that. But the game is a solid point and click experience. So won’t you join me on the The Journey Down?
Now, this is only chapter one. Thus, expect more chapters. I don’t know how many exactly, but I’ll guess around five. So far, they do not have a bundle deal for all chapters, and they don’t plan to have one. That’s fine either way I guess.
Now, first off, I will say I found Chapter One pretty short when compared to things from say, Telltale games. The Journey Down is made by an indie company though, and the look and feel of it is top notch. To compare length, I will say that it feels about half as long as one of the episodic games put out by Telltale (such as Sam and Max or Monkey Island). It costs about the same too. I enjoy it though.
Now, onto the game and the main character!
This is Bwana. And yes, cacti do rule. He is an happy go lucky guy that runs a gas station and airplane charter service with his adoptive brother, Kito.
The stylings of the face are supposed to look like African masks. It’s a pretty nice look actually. The background seems to be made in a different manner from the characters, but it does look good. I enjoy the art style of the game a lot.
Here is Bwana, in his father’s room.
Pretty nice I think.
Now, being the first chapter, it sets up a lot of questions and answers pretty much none of it. Bwana’s disappeared adoptive father seems to know something about The Edge, a mysterious place where the government has forbidden people from going to. Of course, Lina, a teaching assistant or something, wants to go to The Edge and hires Bwana and Kito’s charter plane.
This is the two responses you can give her when she asks. Of course I picked the bottom one. Got to get some business after all.
The rest of chapter one involves you getting all the missing parts of your plane. To do so, you do what all good adventure game protagonists do, you steal, or steal stuff to steall them.
Like this guy’s fishing pole. Bwana will be taking that.
Of course I’ll unratify your pole. And I’ll bring it right back too.
For good measure, we’ll throw in some hilarious animal cruelty.
You’ll get yours, bird.
What I really like about this game is the voice acting of Bwana and Kito. They always seem to sound so enthusiatic and happy with their African accents. I just love it when they talk. It’s like they are smiling the entire time.
Even when trespassing on private property.
I am certainly not here to cause you trouble sir. Just looking around.
The rest of the characters also do solid jobs voice acting. There are some technical glitches, such as one line being recorded too far from the microphone or something. Nothing that seriously detracts from the game.
I’m just breaking into all the kitchens today.
You would think the character’s having no eyeballs would make them creepy. Not so really. At least I don’t think so.
Now after some more mischief that involves catching a ceiling fan
and sneaking onto a party
we have all the needed parts of our airplane. Time to make sure Bwana actually remembers how to fly since he hasn’t done so for twenty years.
This is my finished plane. Just look at those massive engines. That short guy over there is Bwana’s adoptive brother, Kito. He’s the mechanic, Bwana is the pilot.
Of course it wouldn’t be an adventure if some bad guys weren’t after them. And would you just look at that, there are some badguys. The game ends with Bwana “taking off” in the plane with Kito and Lina.
And uh oh. Two people not afraid of getting their hands dirty are on the way.
Find out what happens in The Journey Down: Chapter Two, whenever that’s released. I have no idea, but I’m looking forward to it.
Have some Puchimasu!