Autumnal Waterfall 12 – SnM S2 E1

That stands for Sam and Max, Season 2, Episode 1 you pervs.

Sam and Max is a point and click game serieis made by Telltale. I already played season one so I won’t be putting up any posts about it, at least at this time. The game is made to be unloseable. You can try anything and everything. That’s not to say that they don’t give you enough clues to know what to do, it’s just that you’ll never be penalized for doing something.

Also, if you get stuck, there is an in game hint system. And yes, I will admit I used it a few times. Very helpful.

Also, there may or may not be spoilers in here on how to solve puzzles. There will definitely be spoilers on characters and stuff.

Well then, let’s start with the first episode of season 2 of Sam and Max of course.

Hi COPS. That’s Computer Obsoletescence Prevention Society or something. And I know I spelled that second word horribly, I forget how it’s spelled. Anyway, I played the tutorial. It’s actually the same as in the first season.

Now, on to the actual game.

We start with another unevent day at the office. Just Max (the rabbit), being the president, doing stuff. Season 2 actually takes a lot of plot points from season 1. They aren’t super important to know what’s going on but they certainly do help.

Yep, just another average day. Until the giant robot appears.

Yes, it’s that kind of game where everything and anything can happen and you’ll believe it.

The gameplay is very point and click ish. You point on objects, you click, Sam (the dog) makes random one liner. There isn’t any pixel hunting. A lot of times I missed items is just me being blind. Also I compulsively click on everything just to hear the comments made.

First off, to handle the giant robot.

I don’t think he’s taking me seriously. But I stop him through the pointing and the clicking.

Anyway, it turns out that the robot has been sent by Santa. Now Sam and Max are going to the North Pole to see what’s up.

S.O.B.

The puzzles aren’t too hard. They’re always logical and not crazy game moon logic either. Well, most of the time it’s not crazy moon logic. I feel it’s challenging but never unfair. Mostly the hard parts come when you’re not sure if you have the proper item or not to proceed. But the hint system helps a lot.

And ignoring the Soda Poppers, we head into the workshop to see that he turned crazy!

Crazy I say.

These screenshots really don’t do the game justice. The real fun comes from the writing and all the witty things Sam and Max says and does. Paraphrasing one of their sentences, “Everything I say is a setup.” A lot of that is missing so you’ll want to play the game to get the real experience. And the puzzles too.

Also, crazy like the neighborhood inconvenience store owner Bosco.

Here he is. Random spoiler, the episodes in this season are all connected. Now that may seem obvious but that means everything might either be a one time joke, or something more sinister. Just something to think about.

Oh, and here’s Bosco’s wall.

No, it makes no sense.

Anyway, back to the north pole since that’s the primary goal right now. We can have some fun looking around the workshop. The most popular toy this year seems to be Torture-me-Elmer, with voice acting. Horrifyingly adorable.

But we still have to stop Santa from terrorizing his elves. Through some magic and more puzzle solving, Sam and Max eventually sneak around back.

Sorry Santa, this has to be done.

What happens next? Well this isn’t the end of episode 1 so stay tuned for part 2 of episode one some time in the future!

Sam and Max website is here.

And random youtube video is here. This time, it’s a playthrough of an old game I really liked. Sunset <censored>ing Riders.

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